/**
* Avant Browser forum functions
*/

/**
* Mark/unmark checklist
* id = ID of parent container, name = name prefix, state = state [true/false]
*/
function marklist(id, name, state)
{
	var parent = document.getElementById(id);
	if (!parent)
	{
		eval('parent = document.' + id);
	}

	if (!parent)
	{
		return;
	}

	var rb = parent.getElementsByTagName('input');
	
	for (var r = 0; r < rb.length; r++)
	{
		if (rb[r].name.substr(0, name.length) == name)
		{
			rb[r].checked = state;
		}
	}
}

function selectCode(a)
{
	// Get ID of code block
	var e = a.parentNode.parentNode.getElementsByTagName('CODE')[0];

	// Not IE
	if (window.getSelection)
	{
		var s = window.getSelection();
		// Safari
		if (s.setBaseAndExtent)
		{
			s.setBaseAndExtent(e, 0, e, e.innerText.length - 1);
		}
		// Firefox and Opera
		else
		{
			// workaround for bug #42885
			if (window.opera && e.innerHTML.substring(e.innerHTML.length - 4) == '<BR>')
			{
				e.innerHTML = e.innerHTML + '&nbsp;';
			}
			
			var r = document.createRange();
			r.selectNodeContents(e);
			s.removeAllRanges();
			s.addRange(r);
		}
	}
	// Some older browsers
	else if (document.getSelection)
	{
		var s = document.getSelection();
		var r = document.createRange();
		r.selectNodeContents(e);
		s.removeAllRanges();
		s.addRange(r);
	}
	// IE
	else if (document.selection)
	{
		var r = document.body.createTextRange();
		r.moveToElementText(e);
		r.select();
	}
}

function jumpto()
{
	var page = prompt(jump_page, on_page);

	if (page !== null && !isNaN(page) && page == Math.floor(page) && page > 0)
	{
		if (base_url.indexOf('?') == -1)
		{
			document.location.href = base_url + '?start=' + ((page - 1) * per_page);
		}
		else
		{
			document.location.href = base_url.replace(/&amp;/g, '&') + '&start=' + ((page - 1) * per_page);
		}
	}
}

/**
* Play quicktime file by determining it's width/height
* from the displayed rectangle area
*/
function play_qt_file(obj)
{
	var rectangle = obj.GetRectangle();
	
	if (rectangle)
	{
		rectangle = rectangle.split(',');
		var x1 = parseInt(rectangle[0]);
		var x2 = parseInt(rectangle[2]);
		var y1 = parseInt(rectangle[1]);
		var y2 = parseInt(rectangle[3]);

		var width = (x1 < 0) ? (x1 * -1) + x2 : x2 - x1;
		var height = (y1 < 0) ? (y1 * -1) + y2 : y2 - y1;
	}
	else
	{
		var width = 200;
		var height = 0;
	}

	obj.width = width;
	obj.height = height + 16;

	obj.SetControllerVisible(true);
	obj.Play();
}
	